Kilkorn Hunter

Description:

Kilkorn Hunter[edit]

Medium Humanoid (Kilkorn), LE
Armor Class (Scale Mail)
Hit Points 80 (10d8+40)
Speed 30ft
STR DEX CON INT WIS CHA
19 (4) 15 (2) 18 (4) 10 (0) 15 (2) 13 (1)
Saving Throws Strength 6
Skills Survival +5
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses passive perception 12, darkvision 60ft
Languages Undercommon, Kilkorn, Infernal
Challenge 3 (700 XP)
Innate Spellcasting. The kilkorn can cast the following spells innately, ignoring material components (Save DC 12, Spell Attack Bonus +4)
3/day: flame bolt
1/day each: darkness, spider climb
Sunlight Sensitivity. While in sunlight, the kilkorn has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
ACTIONS
’Multiattack. The kilkorn hunter makes two melee attacks or two ranged attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10
4) slashing damage when used in two hands.
Horns. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage

Bio:

Kilkorn Hunter

Darth Otaku overdark_ness8