(Medium humanoid (orc), chaotic evil)
AC: 13 (hide armor)
Hit Points: 15 (2d8 + 6)
Speed: 30 ft.
STR: 16 (3) INT: 7 (-2) WIS: 11 (0)
Skills Intimidation +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or range 30 ft../120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Orcs are renowned for their barbarism. They have stooped postures, low foreheads, and piglike faces with prominent lower canines that resemble a boar’s tusks.
They appear in the following quests:
[[QUEST: Merchant Escort | Merchant Escort]]